Ignis

image

Ignis is a puzzle-platformer game that was created as part of the Videogame Development class that was organized at Wesleyan University. This game was developed under the direction of Christopher Weaver, who is also known for founding Bethesda Softworks.

In this project, I was wearing different hats and worked on various departments. I coded part of the gameplay, as well as the music and menu selection, created the official soundtrack, and produced the title screen, icons, trailers and media documentaries.

A huge credit is deserved to my amazing teammates, Daichi Onda, Duong Vu and Matt Winchester. This game would not have been made possible without them.



Roles: Gameplay and Music Programmer, Lead Music Composer, Sound Designer, Media Producer
Tools: Unity Engine (C#), Logic Pro X, Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Adobe Premiere Pro



Trailer:

Documentary:

Original Soundtrack:

Photos: image
image
image
image
image
image